## Settings file was created by plugin Clock Mod v1.3.1
## Plugin GUID: aedenthorn.ClockMod
[General]
## Nexus mod ID for updates
# Setting type: Int32
# Default value: 85
NexusID = 85
## Extra modifier key used to toggle the clock display. Leave blank to not require one. Use https://docs.unity3d.com/Manual/ConventionalGameInput.html
# Setting type: String
# Default value:
ShowClockKeyMod =
## Key used to toggle the clock display. use https://docs.unity3d.com/Manual/ConventionalGameInput.html
# Setting type: String
# Default value: home
ShowClockKey = home
## Location on the screen to show the clock (x,y) or (x%,y%)
# Setting type: String
# Default value: 50%,3%
ClockLocationString = 50%,3%
## Enable this mod
# Setting type: Boolean
# Default value: true
Enabled = true
## Show the clock?
# Setting type: Boolean
# Default value: true
ShowClock = true
## Only show the clock when the time changes?
# Setting type: Boolean
# Default value: false
ShowClockOnChange = false
## If only showing on change, length in seconds to show the clock before begining to fade
# Setting type: Single
# Default value: 5
ShowClockOnChangeFadeTime = 5
## How long fade should take in seconds
# Setting type: Single
# Default value: 1
ShowClockOnChangeFadeLength = 1
## Set to true to specify the name of a font from your OS; otherwise limited to fonts in the game resources
# Setting type: Boolean
# Default value: false
ClockUseOSFont = false
## Add a shadow behind the text
# Setting type: Boolean
# Default value: false
ClockUseShadow = false
## Shadow offset in pixels
# Setting type: Int32
# Default value: 2
ClockShadowOffset = 2
## Name of the font to use
# Setting type: String
# Default value: AveriaSerifLibre-Bold
ClockFontName = AveriaSerifLibre-Bold
## Location on the screen in pixels to show the clock
# Setting type: Int32
# Default value: 24
ClockFontSize = 24
## Font color for the clock
# Setting type: Color
# Default value: FFFFFFFF
ClockFontColor = FFFFFFFF
## Color for the shadow
# Setting type: Color
# Default value: 000000FF
ClockShadowColor = 000000FF
## If true, limit clock display to when the hotkey is down
# Setting type: Boolean
# Default value: false
ShowClockKeyOnPress = false
## Time format; set to 'fuzzy' for fuzzy time
# Setting type: String
# Default value: HH:mm
ClockFormat = HH:mm
## Formatted clock string - {0} is replaced by the actual time string, {1} is replaced by the fuzzy string, {2} is replaced by the current day
# Setting type: String
# Default value: <b>{0}</b>
ClockString = <b>{0}</b>
## Clock text alignment.
# Setting type: TextAnchor
# Default value: MiddleCenter
# Acceptable values: UpperLeft, UpperCenter, UpperRight, MiddleLeft, MiddleCenter, MiddleRight, LowerLeft, LowerCenter, LowerRight
ClockTextAlignment = MiddleCenter
## Fuzzy string language. Avaiable: en (English),pt (Portuguese)
# Setting type: String
# Default value: en
ClockFuzzyLang = en
## Settings file was created by plugin Clock Mod v1.3.1
## Plugin GUID: aedenthorn.ClockMod
[General]
## Nexus mod ID for updates
# Setting type: Int32
# Default value: 85
NexusID = 85
## Extra modifier key used to toggle the clock display. Leave blank to not require one. Use https://docs.unity3d.com/Manual/ConventionalGameInput.html
# Setting type: String
# Default value:
ShowClockKeyMod =
## Key used to toggle the clock display. use https://docs.unity3d.com/Manual/ConventionalGameInput.html
# Setting type: String
# Default value: home
ShowClockKey = home
## Location on the screen to show the clock (x,y) or (x%,y%)
# Setting type: String
# Default value: 50%,3%
ClockLocationString = 50%,3%
## Enable this mod
# Setting type: Boolean
# Default value: true
Enabled = true
## Show the clock?
# Setting type: Boolean
# Default value: true
ShowClock = true
## Only show the clock when the time changes?
# Setting type: Boolean
# Default value: false
ShowClockOnChange = false
## If only showing on change, length in seconds to show the clock before begining to fade
# Setting type: Single
# Default value: 5
ShowClockOnChangeFadeTime = 5
## How long fade should take in seconds
# Setting type: Single
# Default value: 1
ShowClockOnChangeFadeLength = 1
## Set to true to specify the name of a font from your OS; otherwise limited to fonts in the game resources
# Setting type: Boolean
# Default value: false
ClockUseOSFont = false
## Add a shadow behind the text
# Setting type: Boolean
# Default value: false
ClockUseShadow = false
## Shadow offset in pixels
# Setting type: Int32
# Default value: 2
ClockShadowOffset = 2
## Name of the font to use
# Setting type: String
# Default value: AveriaSerifLibre-Bold
ClockFontName = AveriaSerifLibre-Bold
## Location on the screen in pixels to show the clock
# Setting type: Int32
# Default value: 24
ClockFontSize = 24
## Font color for the clock
# Setting type: Color
# Default value: FFFFFFFF
ClockFontColor = FFFFFFFF
## Color for the shadow
# Setting type: Color
# Default value: 000000FF
ClockShadowColor = 000000FF
## If true, limit clock display to when the hotkey is down
# Setting type: Boolean
# Default value: false
ShowClockKeyOnPress = false
## Time format; set to 'fuzzy' for fuzzy time
# Setting type: String
# Default value: HH:mm
ClockFormat = HH:mm
## Formatted clock string - {0} is replaced by the actual time string, {1} is replaced by the fuzzy string, {2} is replaced by the current day
# Setting type: String
# Default value: <b>{0}</b>
ClockString = <b>{0}</b>
## Clock text alignment.
# Setting type: TextAnchor
# Default value: MiddleCenter
# Acceptable values: UpperLeft, UpperCenter, UpperRight, MiddleLeft, MiddleCenter, MiddleRight, LowerLeft, LowerCenter, LowerRight
ClockTextAlignment = MiddleCenter
## Fuzzy string language. Avaiable: en (English),pt (Portuguese)
# Setting type: String
# Default value: en
ClockFuzzyLang = en