## Settings file was created by plugin Quick Stack v0.6.6
## Plugin GUID: org.bepinex.plugins.valheim.quick_stack
[QuickStack]
## Get key codes here: https://docs.unity3d.com/ScriptReference/KeyCode.html
# Setting type: String
# Default value: BackQuote
QuickStackKey = BackQuote
## How far from you is nearby, greater value = greater range
# Setting type: Single
# Default value: 5
NearbyRange = 5
## Whether to completely exclude consumables from quick stacking (food, potions).
# Setting type: Boolean
# Default value: true
IgnoreConsumable = true
## Whether to completely exclude ammo from quick stacking (arrows)
# Setting type: Boolean
# Default value: true
IgnoreAmmo = true
## Whether to put all types of trophies in the container if any trophy is found in that container.
# Setting type: Boolean
# Default value: true
CoalesceTrophies = true
## Settings file was created by plugin Quick Stack v0.6.6
## Plugin GUID: org.bepinex.plugins.valheim.quick_stack
[QuickStack]
## Get key codes here: https://docs.unity3d.com/ScriptReference/KeyCode.html
# Setting type: String
# Default value: BackQuote
QuickStackKey = BackQuote
## How far from you is nearby, greater value = greater range
# Setting type: Single
# Default value: 5
NearbyRange = 5
## Whether to completely exclude consumables from quick stacking (food, potions).
# Setting type: Boolean
# Default value: true
IgnoreConsumable = true
## Whether to completely exclude ammo from quick stacking (arrows)
# Setting type: Boolean
# Default value: true
IgnoreAmmo = true
## Whether to put all types of trophies in the container if any trophy is found in that container.
# Setting type: Boolean
# Default value: true
CoalesceTrophies = true