## Settings file was created by plugin Mount Up v2.0.3
## Plugin GUID: Koosemose.MountUp
[CustomMount 1]
## Custom Mount Prefab Name
# Setting type: String
# Default value: CustomMount 1
Name = CustomMount 1
## Mount point Type
# Setting type: MountPointType
# Default value: Custom
# Acceptable values: Lox, AltLox, Wolf, AltWolf, Boar, AltBoar, Custom
MountPointType = Custom
## Path in Mount Prefab to reach base of mount point for Tight Mount Points. IF empty or path can't be followed, mountpoint will be based off standard 'loose' position. (example: For the Lox it would be 'offset/Armature/Root/Hip/spine1/Spine2'
# Setting type: String
# Default value:
TightMountPath =
## Mount points
# Setting type: Vector3
# Default value: {"x":0.0,"y":0.0,"z":0.0}
MountPoint = {"x":0.0,"y":0.0,"z":0.0}
## Stamina Modifier (Note: Requires RunningMountsUseStamina to be true to have an effect
# Setting type: Single
# Default value: 1
StaminaModifier = 1
## Max Encumberance for Mount Encumberance Mode
# Setting type: Single
# Default value: 300
Encumberance = 300
[CustomMounts]
## Enable Custom Mounts
# Setting type: Boolean
# Default value: false
EnableCustomMounts = false
## Number of Custom Mounts to read from config
# Setting type: Int32
# Default value: 1
CustomMountCount = 1
[Encumberance]
## Lox Max Encumberance for Mount Encumberance Mode
# Setting type: Single
# Default value: 800
LoxEncumberance = 800
## Wolf Max Encumberance for Mount Encumberance Mode
# Setting type: Single
# Default value: 600
WolfEncumberance = 600
## Boar Max Encumberance for Mount Encumberance Mode
# Setting type: Single
# Default value: 400
BoarEncumberance = 400
[General]
## Can Lox be mounted
# Setting type: Boolean
# Default value: true
CanMountLox = true
## Can Wolves be mounted
# Setting type: Boolean
# Default value: true
CanMountWolf = true
## Can Boars be mounted
# Setting type: Boolean
# Default value: true
CanMountBoar = true
## Experimental: Can Players be mounted
# Setting type: Boolean
# Default value: false
CanMountPlayer = false
## Can Lox carry a second passenger
# Setting type: Boolean
# Default value: true
LoxPassenger = true
## This key plus your interact key will attempt to mount
# Setting type: KeyCode
# Default value: LeftShift
MountModifierKey = LeftShift
## Mount to skeletal structure. Causes player to move along with shifts in mounts body position, however this causes more erratic camera movement
# Setting type: Boolean
# Default value: false
UseTightMountPoints = false
## Type of encumbrance limitations when mounting. (Ignore: Freely mount; Player: Can't mount when Encumbered; Mount: Can't mount when over mount's configured capacity)
# Setting type: EncumberedMountMode
# Default value: Ignore
# Acceptable values: Ignore, Player, Mount
EncumbranceMounting = Ignore
[Speed]
## Modify speed when mounted
# Setting type: Boolean
# Default value: false
UseSpeedModifiers = false
## Modifier to speed when mounted
# Setting type: Single
# Default value: 2
BaseSpeedModifier = 2
## Additional modifier to speed when mount is walking (added to base, so 1.1 base with .1 WalkSpeedModifier will be 1.2, resulting in a 20% increase over standard mount speed
# Setting type: Single
# Default value: 0
WalkSpeedModifier = 0
## Additional modifier to speed when mount is walking (added to base, so 1.1 base with .1 RunSpeedModifier will be 1.2, resulting in a 20% increase over standard mount speed
# Setting type: Single
# Default value: 0
RunSpeedModifier = 0
## Additional modifier to speed for each additional star (added to base, so 1.1 base with .1 LevelSpeedModifier will be 1.2, resulting in a 20% increase over standard mount speed for a 1 star, or 1.3 (30% above base) for a 2 star
# Setting type: Single
# Default value: 0
LevelSpeedModifier = 0
[Stamina]
## If you run with a mount, it uses Stamina
# Setting type: Boolean
# Default value: false
RunningMountsUseStamina = false
## Modifier to stamina usage with running Lox
# Setting type: Single
# Default value: 0.5
LoxStaminaModifier = 0.5
## Modifier to stamina usage with running Wolf
# Setting type: Single
# Default value: 0.75
WolfStaminaModifier = 0.75
## Modifier to stamina usage with running Boar
# Setting type: Single
# Default value: 1
BoarStaminaModifier = 1
## Settings file was created by plugin Mount Up v2.0.3
## Plugin GUID: Koosemose.MountUp
[CustomMount 1]
## Custom Mount Prefab Name
# Setting type: String
# Default value: CustomMount 1
Name = CustomMount 1
## Mount point Type
# Setting type: MountPointType
# Default value: Custom
# Acceptable values: Lox, AltLox, Wolf, AltWolf, Boar, AltBoar, Custom
MountPointType = Custom
## Path in Mount Prefab to reach base of mount point for Tight Mount Points. IF empty or path can't be followed, mountpoint will be based off standard 'loose' position. (example: For the Lox it would be 'offset/Armature/Root/Hip/spine1/Spine2'
# Setting type: String
# Default value:
TightMountPath =
## Mount points
# Setting type: Vector3
# Default value: {"x":0.0,"y":0.0,"z":0.0}
MountPoint = {"x":0.0,"y":0.0,"z":0.0}
## Stamina Modifier (Note: Requires RunningMountsUseStamina to be true to have an effect
# Setting type: Single
# Default value: 1
StaminaModifier = 1
## Max Encumberance for Mount Encumberance Mode
# Setting type: Single
# Default value: 300
Encumberance = 300
[CustomMounts]
## Enable Custom Mounts
# Setting type: Boolean
# Default value: false
EnableCustomMounts = false
## Number of Custom Mounts to read from config
# Setting type: Int32
# Default value: 1
CustomMountCount = 1
[Encumberance]
## Lox Max Encumberance for Mount Encumberance Mode
# Setting type: Single
# Default value: 800
LoxEncumberance = 800
## Wolf Max Encumberance for Mount Encumberance Mode
# Setting type: Single
# Default value: 600
WolfEncumberance = 600
## Boar Max Encumberance for Mount Encumberance Mode
# Setting type: Single
# Default value: 400
BoarEncumberance = 400
[General]
## Can Lox be mounted
# Setting type: Boolean
# Default value: true
CanMountLox = true
## Can Wolves be mounted
# Setting type: Boolean
# Default value: true
CanMountWolf = true
## Can Boars be mounted
# Setting type: Boolean
# Default value: true
CanMountBoar = true
## Experimental: Can Players be mounted
# Setting type: Boolean
# Default value: false
CanMountPlayer = false
## Can Lox carry a second passenger
# Setting type: Boolean
# Default value: true
LoxPassenger = true
## This key plus your interact key will attempt to mount
# Setting type: KeyCode
# Default value: LeftShift
MountModifierKey = LeftShift
## Mount to skeletal structure. Causes player to move along with shifts in mounts body position, however this causes more erratic camera movement
# Setting type: Boolean
# Default value: false
UseTightMountPoints = false
## Type of encumbrance limitations when mounting. (Ignore: Freely mount; Player: Can't mount when Encumbered; Mount: Can't mount when over mount's configured capacity)
# Setting type: EncumberedMountMode
# Default value: Ignore
# Acceptable values: Ignore, Player, Mount
EncumbranceMounting = Ignore
[Speed]
## Modify speed when mounted
# Setting type: Boolean
# Default value: false
UseSpeedModifiers = false
## Modifier to speed when mounted
# Setting type: Single
# Default value: 2
BaseSpeedModifier = 2
## Additional modifier to speed when mount is walking (added to base, so 1.1 base with .1 WalkSpeedModifier will be 1.2, resulting in a 20% increase over standard mount speed
# Setting type: Single
# Default value: 0
WalkSpeedModifier = 0
## Additional modifier to speed when mount is walking (added to base, so 1.1 base with .1 RunSpeedModifier will be 1.2, resulting in a 20% increase over standard mount speed
# Setting type: Single
# Default value: 0
RunSpeedModifier = 0
## Additional modifier to speed for each additional star (added to base, so 1.1 base with .1 LevelSpeedModifier will be 1.2, resulting in a 20% increase over standard mount speed for a 1 star, or 1.3 (30% above base) for a 2 star
# Setting type: Single
# Default value: 0
LevelSpeedModifier = 0
[Stamina]
## If you run with a mount, it uses Stamina
# Setting type: Boolean
# Default value: false
RunningMountsUseStamina = false
## Modifier to stamina usage with running Lox
# Setting type: Single
# Default value: 0.5
LoxStaminaModifier = 0.5
## Modifier to stamina usage with running Wolf
# Setting type: Single
# Default value: 0.75
WolfStaminaModifier = 0.75
## Modifier to stamina usage with running Boar
# Setting type: Single
# Default value: 1
BoarStaminaModifier = 1