This is a very important question, but to be honest, I still don't know the correct answer. This is a bit like the online game, requiring both the client-side and server-side code to be well designed to prevent players from cheating by cracking the client.
This is a very important question, but to be honest, I still don't know the correct answer. This is a bit like the online game, requiring both the client-side and server-side code to be well designed to prevent players from cheating by cracking the client.