Eleftheria Paliou
University of Cologne, Archaeology, Faculty Member
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Archaeology, Digital Humanities, Prehistoric Archaeology, Classical Archaeology, Landscape Archaeology, Archaeological GIS, and 28 moreGreek Archaeology, Archaeological Science, Archaeology of Architecture, Digital Archaeology, Byzantine Archaeology, 3D GIS, Aegean Prehistory (Archaeology), Geo-spatial analysis with GIS and GPS, Agent Based Simulation, Spatial Statistics, Archaeological Geophysics, 3D Modelling (Architecture), Urban archaeology, 3D Reconstruction, Archaeological Prospection, Remote Sensing (Archaeology), Spatial archaeology, 3D visualisation, Virtual Archaeology, Satellite Remote Sensing (Archaeology), 3D urban models, Rule-Based Systems, Procedural Modelling, Urban Physics, Archaeological Theory, Space Syntax, Spatial Analysis, and Spatial analysis (Archaeology) edit
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Visit http://eleftheria121.wordpress.com/ for more information about my past and current research and publications.edit
In recent years a range of formal methods of spatial analysis have been developed for the study of human engagement, experience and socialisation within the built environment. Many, although not all, of these emanate from the fields of... more
In recent years a range of formal methods of spatial analysis have been developed for the study of human engagement, experience and socialisation within the built environment. Many, although not all, of these emanate from the fields of architectural and urban studies, and draw upon social theories of space that lay emphasis on the role of visibility, movement, and accessibility in the built environment. These approaches are now gaining in popularity among researchers of prehistoric and historic built spaces and are given increasingly more weight in the interpretation of past urban environments.
This volume brings together contributions from a number of specialists in archaeology, social theory, architecture, and urban planning, who explore the theoretical and methodological frameworks associated with the application of established and novel spatial analysis methods in past built environments. The focus is mainly on more recent computer-based approaches, and techniques such as access analysis, visibility graph analysis, isovist analysis, agent-based models of pedestrian movement, and 3D visibility approaches. A number of common themes arise from this interdisciplinary approach: How can spatial analysis facilitate a better understanding of human engagement, experience and socialization in prehistoric and historic spaces? Can methodologies developed for the investigation of contemporary environments be successfully applied in archaeological contexts? What are the limitations of these approaches?
The volume examines the relationship between space and social life from many different perspectives, and provides many illuminating examples on the use of computer-based spatial analysis methods in the study of past environments. It will be of interest for archaeologists, social theorists, architects, urban planners and computer scientists.
This volume brings together contributions from a number of specialists in archaeology, social theory, architecture, and urban planning, who explore the theoretical and methodological frameworks associated with the application of established and novel spatial analysis methods in past built environments. The focus is mainly on more recent computer-based approaches, and techniques such as access analysis, visibility graph analysis, isovist analysis, agent-based models of pedestrian movement, and 3D visibility approaches. A number of common themes arise from this interdisciplinary approach: How can spatial analysis facilitate a better understanding of human engagement, experience and socialization in prehistoric and historic spaces? Can methodologies developed for the investigation of contemporary environments be successfully applied in archaeological contexts? What are the limitations of these approaches?
The volume examines the relationship between space and social life from many different perspectives, and provides many illuminating examples on the use of computer-based spatial analysis methods in the study of past environments. It will be of interest for archaeologists, social theorists, architects, urban planners and computer scientists.
Research Interests:
Archaeology, Spatial Analysis, 3D GIS, Space Syntax, Digital Archaeology, and 9 moreArchaeological Method & Theory, Urban Studies, 3D urban models, Aegean Bronze Age (Bronze Age Archaeology), Spatial analysis (Archaeology), Archaeological Computing, 3d Reconstructions in Archaeology, 3D GIS, 3D Visualization, 3D modeling, and Roman Archaeology
Research Interests:
Archaeology, Classical Archaeology, Prehistoric Archaeology, Digital Humanities, Cultural Heritage, and 15 moreVirtual Reality (Computer Graphics), Landscape Archaeology, Archaeological Science, Digital Archaeology, Archaeological Method & Theory, Archaeological GIS, Survey (Archaeological Method & Theory), Greek Archaeology, Museology, Archaeological Prospection, Archaeological Geophysics, Archaeological Fieldwork, Aegean Archaeology, Archaeological Computing, and Archaeological Computing, Cultural Informatics, Digital Cultural Heritage
Paliou, E. 2017: Visual perception in past built environments: theoretical and procedural issues in the archaeological application of three-dimensional visibility analysis. in Digital Geoarchaeology: New Techniques for Interdisciplinary... more
Paliou, E. 2017: Visual perception in past built environments: theoretical and procedural issues in the archaeological application of three-dimensional visibility analysis. in Digital Geoarchaeology: New Techniques for Interdisciplinary Human Environment Research, edited by Christoph Siart and Markus Forbriger (Springer), pp. 65-80.
Research Interests:
Paliou, E., Bevan, A. 2017 “Computational approaches to Minoan settlement interaction and growth” in Minoan architecture and urbanism: new perspectives on an ancient built environment, Oxford University Press, pp 266-288.
Research Interests:
Paliou, E., Bevan, A. 2016 Evolving settlement patterns, spatial interaction and the socio-political organisation of late Prepalatial south-central Crete, Journal of Anthropological Archaeology, Volume 42, June 2016, Pages 184–197, http://www.sciencedirect.com/science/article/pii/S0278416516300071more
Simulations of spatial interaction in archaeology have been successful in predicting the emergence of central sites, and political and economic hierarchies that match observed long-term settlement patterns. It still remains unclear,... more
Simulations of spatial interaction in archaeology have been successful in predicting the emergence of central sites, and political and economic hierarchies that match observed long-term settlement patterns. It still remains unclear, however, to what degree such models can effectively allow for uncertainty in the archaeological record, especially when it comes to incomplete and unevenly distributed settlement data, and how best they might incorporate artefact-scale evidence. This paper aims to address these issues, while attempting to tackle widely debated aspects of socio-political organisation and cultural interaction in the prehistoric Cretan landscape at the period immediately before and after the foundation of the first palace of Phaistos, one of the less well documented Bronze Age phases. We employ a simulation of spatial interaction inspired by approaches first developed in urban geography and combine this with regression-based predictive modelling to address the uncertainty introduced by missing settlements. We use evidence from artefact analysis partly to calibrate and partly to validate our model. We conclude that such an approach can contribute to more convincing archaeological theories about socio-political organisation, cultural affinity and regional identity by providing new evidence even in the presence of very fragmented data.
Research Interests:
In the last decade integrated non-destructive survey methods have offered new possibilities for the identification and recording of buried archaeological sites, whilst reducing to the minimum destructive intervention and the cost of... more
In the last decade integrated non-destructive survey methods have offered new possibilities for the identification and recording of buried archaeological sites, whilst reducing to the minimum destructive intervention and the cost of investigating large sites. Using the Roman town of Ammaia (Marvão, Portugal) as a case study, this paper discusses the ways in which the informative potential of archaeological datasets derived via multi-method surveys can be best exploited through the use of computational methodologies. The first part of the paper offers a brief account of how GIS-based data integration, data fusion, 3D reconstruction and visualisation have been used until now to enrich the interpretation of archaeological datasets collected at Ammaia. The second part discusses in more detail the yet largely unexplored potential of urban network analysis to enhance the interpretation of ancient street networks revealed with non-destructive survey methods, as well as some of the problems involved in the interpretive process.
Research Interests:
Research Interests:
Archaeology, Spatial Analysis, 3D GIS, Space Syntax, Digital Archaeology, and 8 moreArchaeological Method & Theory, Urban Studies, Aegean Bronze Age (Bronze Age Archaeology), Aegean Archaeology, Spatial analysis (Archaeology), Archaeological Computing, 3D GIS, 3D Visualization, 3D modeling, and Roman Archaeology
Research Interests:
Archaeology, Spatial Analysis, 3D GIS, Digital Archaeology, Archaeological Method & Theory, and 8 moreUrban Studies, Archaeological GIS, Aegean Bronze Age (Bronze Age Archaeology), Aegean Archaeology, Spatial analysis (Archaeology), Archaeological Computing, 3D GIS, 3D Visualization, 3D modeling, and Roman Archaeology
""This paper aims to make a conceptual and methodological contribution to the spatial analysis of past architectural spaces, by suggesting some new methods for the investigation of human sensory engagement with the built environment.... more
""This paper aims to make a conceptual and methodological contribution to the spatial analysis of past architectural
spaces, by suggesting some new methods for the investigation of human sensory engagement with the built environment.
The Late Antique church of San Vitale at Ravenna is used as a case study to demonstrate the potential of the
proposed techniques to illuminate social aspects of past built spaces.""
spaces, by suggesting some new methods for the investigation of human sensory engagement with the built environment.
The Late Antique church of San Vitale at Ravenna is used as a case study to demonstrate the potential of the
proposed techniques to illuminate social aspects of past built spaces.""
Research Interests:
Archaeology, Digital Humanities, 3D GIS, Archaeological Science, History of the Senses, and 13 moreArchaeological Method & Theory, Visual perception, Archaeological GIS, Archaeology of Buildings, 3D Reconstruction, Archaeological Informatics, Archaeological Theory, Anthropology of the Senses, Archaeological Methodology, Archaeological Computing, 3d Reconstructions in Archaeology, Anthropology and Sociology of Food, Taste and the Senses, and Roman Archaeology
The concept of a visualscape was introduced less than a decade ago as a generic term with the aim of unifying and extending within a GIS the ideas and scope of current analyses of ‘human’ visual space, independently of their scale or... more
The concept of a visualscape was introduced less than a decade ago as a generic term with the aim of unifying and extending within a GIS the ideas and scope of current analyses of ‘human’ visual space, independently of their scale or context (Llobera 2003, 30). This chapter firstly starts with acknowledging that generic notions which make explicit the conceptual affinities of current visual analyses have the potential to encourage methodological innovation, and precipitate a fuller understanding of the interplay between humans and their surroundings. It then reviews recent works on three-dimensional visibility analysis found in the fields of geography, urban studies and archaeology, and discusses their conceptual contribution to the study of visual space. Focusing on these new developments it is argued that the visualscape could prove a more powerful and useful operational concept, if it is associated more broadly with the full range of technological possibilities used currently to describe the visual structure of landscapes and built spaces, rather than tied specifically to GIS applications.
Research Interests:
Archaeology, Prehistoric Archaeology, Digital Humanities, 3D GIS, Landscape Archaeology, and 19 moreArchaeological Science, Digital Archaeology, Information Visualization, Archaeological Method & Theory, Visual perception, Archaeological GIS, 3D urban models, Aegean Bronze Age (Bronze Age Archaeology), Archaeology of Buildings, 3D Reconstruction, Virtual Archaeology, Archaeological Informatics, Aegean Prehistory (Archaeology), Archaeological Theory, 3D Modelling (Architecture), Aegean Archaeology, Urban archaeology, Archaeological Computing, and 3d Reconstructions in Archaeology
In recent years various methods of visibility analysis have been applied to investigate human engagement, experience and socialisation within historic and prehistoric ’natural’ and built environments. On many occasions these approaches... more
In recent years various methods of visibility analysis have been applied to investigate human engagement, experience and socialisation within historic and prehistoric ’natural’ and built environments. On many occasions these approaches appear to be either extremely limited or wholly inadequate for the interpretation of complex built structures and building interiors because they do not fully model the three-dimensional geometry of such spaces. This paper briefly reviews computational approaches to visual analysis that have been previously applied in archaeological research, and then goes on to introduce a new analytical technique that uses fully 3D reconstructions of past environments. This method integrates common functionalities of 3D modelling software and Geographic Information Systems (GIS), essentially permitting viewshed analysis to be performed upon objects of any form and shape modelled in 3D. We argue that the proposed methodology can generate new data and encourage fresh lines of enquiry in the study of extant and partially preserved historic and prehistoric built structures in a variety of contexts, ranging from building interiors and townscapes to landscapes. The potential of the method is illustrated by applying the suggested analysis to explore visual perception issues associated with the urban remains of Late Bronze Age Akrotiri (Thera, Greece).
Research Interests:
Archaeology, Prehistoric Archaeology, Digital Humanities, 3D GIS, Virtual Reality (Computer Graphics), and 12 moreLandscape Archaeology, Archaeological Science, Digital Archaeology, Archaeological Method & Theory, Archaeological GIS, 3D urban models, 3D Reconstruction, Aegean Prehistory (Archaeology), Landscape, 3D Modelling (Architecture), Aegean Archaeology, and Urban archaeology
This paper aims to contribute to the discussion on the social functions of Aegean wall painting, by examining the communicative impact and possible socio-symbolic significance of Theran murals in the urban landscape of Late Bronze Age... more
This paper aims to contribute to the discussion on the social functions of Aegean wall painting, by examining the communicative impact and possible socio-symbolic significance of Theran murals in the urban landscape of Late Bronze Age Akrotiri (Thera, Greece). It uses a novel method of computational analysis to investigate the visibility of mural painting in the prehistoric townscape which combines the functionalities of 3D modelling and Geographic Information Systems (GIS). The benefits of this approach lie in that it considers virtually all observer locations in the study area, while it takes more fully into account the precise shape of built forms and the physiological structure of the human visual system than other established methods of visibility analysis used in landscape and urban studies. The application of the methodology in the townscape of Akrotiri highlights some previously unobserved spatial relationships that could have played a role in enhancing the communicative impact of Theran murals in the LBA built environment, consequently encouraging the wide production of mural decoration in the settlement.
Research Interests:
Archaeology, Prehistoric Archaeology, Digital Humanities, 3D GIS, Archaeological Science, and 17 moreDigital Archaeology, Information Visualization, Archaeological Method & Theory, Archaeological GIS, 3D urban models, Aegean Bronze Age (Bronze Age Archaeology), Archaeology of Buildings, 3D Reconstruction, Virtual Archaeology, Archaeological Informatics, Aegean Prehistory (Archaeology), 3D Modelling (Architecture), Aegean Archaeology, Urban archaeology, Archaeological Computing, 3D reconstructions, and 3d Reconstructions in Archaeology
Paliou, E., (2008), ‘An autonomous agent approach to the investigation of intra-site movement and visibility: The visual consumption of Theran Murals from the public spaces of LBA Akrotiri (Thera, Greece)’ in the proceedings of the Annual International conference of Computer applications and quantitative methods in Archaeology, CAA 2007, Berlin, 2-6, April 2007. Ed. by A. Posluschny / K. Lambers / I. Herzog.p.328-335more
This paper examines the potential of agent based models of pedestrian movement to offer further insights into the visual experience and social meaning of Aegean Late Bronze mural painting. An autonomous agent approach which is founded on... more
This paper examines the potential of agent based models of pedestrian movement to offer further insights into the visual experience and social meaning of Aegean Late Bronze mural painting. An autonomous agent approach which is founded on Helbing’s behavioural force model is proposed and applied to investigate the visibility of murals from the public spaces of Late Bronze Age (LBA) Akrotiri (Thera, Greece, ca. 1646? BC). Some preliminary results suggest that the proposed methodology could enrich archaeological interpretations both conceptually and methodologically.
Research Interests:
Archaeology, Digital Humanities, Archaeological Science, Archaeological Science, Digital Archaeology, and 16 moreAgent Based Simulation, Agent Based Simulation, Archaeological Method & Theory, Archaeological Method & Theory, Archaeological GIS, Archaeological GIS, Aegean Bronze Age (Bronze Age Archaeology), Aegean Bronze Age (Bronze Age Archaeology), Virtual Archaeology, Archaeological Informatics, Archaeological Informatics, Aegean Prehistory (Archaeology), Urban archaeology, Archaeological Methodology, Archaeological Computing, and 3d Reconstructions in Archaeology
Paliou, E. and Wheatley, D. (2007), “Integrating spatial analysis and 3D modelling approaches to the study of visual space: Late Bronze Age Akrotiri” in “The world is in your eyes”: CAA 2005: Proceedings of the Annual Conference of Computer Applications and Quantitative Methods in Archaeology, Tomar, March 2005. Ed. by A. Figueiredo & G. Leite Velho, p. 307-312.more
... that have long been raised in the context of Aegean Bronze Age archaeology, associated with ... or ellipse, as well as visual angles that determine changes in visual perception and the ... built and possibly populated environment,... more
... that have long been raised in the context of Aegean Bronze Age archaeology, associated with ... or ellipse, as well as visual angles that determine changes in visual perception and the ... built and possibly populated environment, such as a public town street, looking high above the ...
Research Interests:
Non-destructive geospatial survey methods for the interpretation of archaeological sites have become increasingly more popular within the last decade due to the significant technological progress in equipment and data processing... more
Non-destructive geospatial survey methods for the interpretation of archaeological sites have become increasingly more popular within the last decade due to the significant technological progress in equipment and data processing techniques. Individual methods ...