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inauthor:"James Paul Gee" from books.google.com
One of the core goals of this book, from its first edition on, has been to develop a new and more widely applicable vision of applied linguistics.
inauthor:"James Paul Gee" from books.google.com
Presents a unique integrated approach to discourse analysis. Assuming no prior knowledge of linguistics Gee presents both a method of research and a theory of language in use.
inauthor:"James Paul Gee" from books.google.com
In this major new book, Gee tackles the 'big ideas' about language, literacy and learning, putting forward an integrated theory that crosses disciplinary boundaries, and applying it to some of the very real problems that face ...
inauthor:"James Paul Gee" from books.google.com
This is an engaging, accessible read both for undergraduate and graduate students and for scholars in language, linguistics, education, media and communication studies.
inauthor:"James Paul Gee" from books.google.com
This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2.
inauthor:"James Paul Gee" from books.google.com
The Anti-Education Era is a powerful and important call to reshape digital learning, engage children in a meaningful educational experience, and bridge inequality.
inauthor:"James Paul Gee" from books.google.com
In a sweeping synthesis of new research in a number of different disciplines, this book argues that we humans are not who we think we are.
inauthor:"James Paul Gee" from books.google.com
This is a thought-provoking contribution for courses dealing with discourse, narrative, social linguistics, education, social theory, cognitive science, social cognition, and linguistics in anthropology.
inauthor:"James Paul Gee" from books.google.com
Rather than analysing the language of video games, this book uses discourse analysis to study games as communicational forms.