Front cover image for The Palgrave handbook of posthumanism in film and television

The Palgrave handbook of posthumanism in film and television

Michael Hauskeller (Editor), Thomas Drew Philbeck (Editor), Curtis D. Carbonell (Editor)
What does popular culture's relationship with cyborgs, robots, vampires and zombies tell us about being human? Insightful scholarly perspectives shine a light on how film and television evince and portray the philosophical roots, the social ramifications and the future visions of a posthumanist world
eBook, English, 2015
Palgrave Macmillan, Houndmills, Basingstoke, Hampshire, 2015
1 online resource (xxiii, 450 pages)
9781137430328, 9781349577019, 9781137430335, 113743032X, 1349577014, 1137430338
918873873
Print version:
1 Posthumanism in Film and Television
Part I: Paving the Way to Posthumanism: The Precursors
2 From DelGuat to ScarJo
3 'Self-Immolation by Technology': Jean Baudrillard and the Posthuman in Film and Television
4 Derrida on Screen
5 Bruno Latour: From the Non-Modern to the Posthuman
6 Friedrich Nietzsche and the Posthuman/Transhuman in Film and Television
Part II: Varieties of People-to-Come: Posthuman Becomings. 7 Terminated: The Life and Death of the Cyborg in Film and Television
8 Of Iron Men and Green Monsters: Superheroes and Posthumanism
9 Growing Your Own: Monsters from the Lab and Molecular Ethics in Posthumanist Film
10 Post-Singularity Entities in Film and TV
11 Chimeras and Hybrids: The Digital Swarms of the Posthuman Image
Part III: Rise of the Machines: Posthuman Intellects. 12 Androids and the Posthuman in Television and Film
13 'Change for the Machines' Posthumanism as Digital Sentience
14 Alive in the Net
15 Autonomous Fighting Machines: Narratives and Ethics
Part IV: Body and Soul: Posthuman Subjectivities. 16 A Contest of Tropes: Screened Posthuman Subjectivities
17 Desire and Uncertainty: Representations of Cybersex in Film and Television
18 At Home In and Beyond Our Skin: Posthuman Embodiment in Film and Television
19 Constructed Worlds: Posthumanism in Film, Television and Other Cosmopoietic Media
20 Games, Gamers and Posthumanism
Part V: Better Humans: Posthuman Capacities. 21 'Life's a bitch, and then you don't die': Postmortality in Film and Television
22 A New Lease on Life: A Lacanian Analysis of Cognitive Enhancement Cinema
23 Limitless? There?s a Pill for That: Filmic Representation as Equipment for Living
24 Posthumans and Democracy in Popular Culture
25 Negative Feelings as Emotional Enhancement in Cinema: The Case of Ulrich Seidl's Paradise Trilogy
Part VI: Creating Difference and Identity: Posthuman Communities. 26 Biopleasures: Posthumanism and the Technological Imaginary in Utopian and Dystopian Film
27 Of Posthuman Born: Gender, Utopia and the Posthuman in Films and TV
28 Sharing Social Context: Is Community with the Posthuman Possible?
29 Our Posthuman Skin Condition
30 Muddy Worlds: Re-Viewing Environmental Narratives
Part VII: Us and Them: Posthuman Relationships. 31 Executing Species: Animal Attractions in Thomas Edison and Douglas Gordon
32 The Sun Never Set on the Human Empire: Haunts of Humanism in the Planet of the Apes Films
33 Uncanny Intimacies: Humans and Machines in Film
34 Posthumanous Subjects
35 Identity: Difficulties, Discontinuities and Pluralities of Personhood
Part VIII: More Human than Human: Posthuman Ontologies. 36 The Final Frontier? Religion and Posthumanism in Film and Television
37 The Ghost in the Machine: Humanity and the Problem of Self-Aware Information
38 'Trust a Few, Fear the Rest': The Anxiety and Fantasy of Human Evolution
39 Onscreen Ontology: Stages in the Posthumanism Paradigm Shift
40 Object Oriented Ontology